Monday, October 31, 2011

Skull progression

Did more work on the skeleton guy. Added more detail to some of his design, trying to still keep it a bit simple and not over saturate him with detail. I think he is slowly coming together, there are still some things I want to flesh out design waise with him before I try to really get down to rendering. Just trying to make sure that it stays fun while I work on him.

Sunday, October 30, 2011

Color test.

Here is a color test for the skeleton dude. I rendered it a bit more making it tighter and tighter as I go. Not sure if I like the palette choice for him, but that can all cahnge and nothing is final.

Friday, October 28, 2011

Skull duuuuuuuuuuuuuuude.

I'm not dead. In fact im actually in LA right now. Got a chance to paint while Le was at work and holy shit I guess I went kinda hard. Haven't updated in forever so it felt good to just sit and paint.
This was an hour of painting. I want to take this to completion and a full render (hopefully)